Orc
Source: Volo’s Guide to Monsters
Ability Score Increase
Your Strength score increases by 2 and your Constitution score increases by 1.
Age
Orcs reach adulthood at age 12 and live up to 50 years.
Size
Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Aggressive
As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Primal Intuition
You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Languages
You can speak, read, and write Common and Orc.
Eberron Orc
Source: Eberron – Rising from the Last War
Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Orcs reach adulthood at age 12 and live up to 50 years.
Alignment
The orcs of Eberron are a passionate people, given to powerful emotion and deep faith. They are generally chaotic, but can be any alignment.
Size
Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium. To set your height and weight randomly, start with rolling a size modifier.
- Size modifier = 2d8
- Height = 5 feet + 4 inches + your size modifier in inches
- Weight in pounds = 175 + (2d6 x your size modifier)
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Aggressive
As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Primal Intuition
You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.
Languages
You can speak, read, and write Common and Orc.
Exandria Orc Features
Source: Explorer’s Guide to Wildemount
Ability Score Increase
Your Strength score increases by 2 and your Constitution score increases by 1.
Age
Orcs reach adulthood at age 16 and live up to 80 years.
Alignment
Orcs fear the curse of ruin that is said to plague their race, and tend strongly toward either chaos (accepting their fate), or toward law (rejecting it).
Size
Orcs stand easily 8 feet tall and corded with powerful muscles, weighing up to 280 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Aggressive
As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Primal Intuition
You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.
Languages
You can speak, read, and write Common and Orc.
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